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What Is Area Damage Diablo 3
What Is Area Damage Diablo 3. Ranged damage—there is a distance between the attacker and the defender. It doesnt matter for regular rifts.
Thorns damage does not take weapon damage into consideration. If your playing dh, then its not worth it all that much especially if you going for m6 build or burst builds since aoe out shadow the add damage. I'm 42 and i've been playing off and on since the game came out.
This Means All Sources Of Average Damage (Weapon, Rings, Amulet And Offhand) Are Useless For Thorns Builds.
And every creature hit by the manual rend has a chance to proc the area damage. To a condemn crusader, it means the more density and the more enemies they hit, the more area damage procs they can get. Thorns damage does not take weapon damage into consideration.
Blizzard Posted A Blog Describing The Design Decisions Behind The Revamp Of The Damage Display Numbers We See Now In Patch 2.4 And Season Five.
24% weapon 2 or 20% quiver. 100% area damage means 100% of your damage dealt in a 10yard radius. +1 to minimum damage) is an attribute.
All Attacks Have A 20% Chance To Also Deal ___% Of The Damage To Enemies Within 10 Yards. This Means Different Things To Different Builds And Classes.
Most weapons are melee weapons. Diablo 3’s damage display detailed. Got it from a reliable source.
Damage Can Be Realised By:
The thing is procs cant proc procs. All slots except for weapons roll up to 20%, while weapons can have up to 24% each. It doesnt matter for regular rifts.
This Video Goes Over Area Damage And How It Works In Diablo 3.#Diablo3
Area damage has a 20% chance to proc on hits. In theory it should multiply quite well within large groups, since an attack that hits 10 monsters in a bunch means that every one of them has a 20%. So it's possible that there are players who grew up with their parents playing diablo 3 and are now playing diablo 3.
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